Week in Review: Jam City to develop “Harry Potter: Hogwarts Mystery” mobile game, Nintendo plans to make more mobile games, and eSports industry worth $1.5 billion in 2017.
Image Credit: PC Gamer
Mozilla just launched an augmented reality app for iOS. The company, best known for its Firefox browser, wants to create an avenue for developers to build AR experiences using open web technologies, Apple’s ARKit framework, and its app WebXR Viewer. WebXR is a seismic leap for the AR world, as it simplifies building browser-based AR experiences, shifting the process from desktop to the smartphone. (The Next Web)
Jam City is developing the “Harry Potter: Hogwarts Mystery” mobile game. In agreement with the Warner Bros. game division, the studio will build the role-playing game to enable fans to choose their own path as a student at Hogwarts. The title is a big score for L.A.-based Jam City, which has started to focus on big brands for its games as the mobile game market becomes increasingly competitive. (VentureBeat)
Nintendo is doubling down on making mobile games. Nintendo already has a partnership with developer DeNA, but the company is also allegedly in talks with developer GungHo Online Entertainment, the studio behind the “Puzzles and Dragons” series. By increasing its focus on mobile, Nintendo may be looking to convert mobile gamers into Nintendo fans, after witnessing a jump in sales of “Animal Crossing” for 3DS. (Mashable)
Microsoft’s Mixer has relaunched its streaming app on iOS and Android. The company says that the new app is the result of a full redesign, directly shaped by community feedback and focused on making it easier to find streams. It comes with increased personalization options and takes full advantage of Mixer’s interactive experiences. The app is also built on a brand new code base, which means the team can make updates faster. (VentureBeat)
Jaunt is expanding its VR media platform into AR and mixed reality. The San Mateo-based company, which debuted its platform in 2013 for viewing VR movies and 360-degree entertainment, has just launched the Jaunt XR platform to combine various types of virtual content. Jaunt XR will be a white-label distribution platform, meaning big brands can adopt it to launch their own stores or websites. (VentureBeat)
The eSports industry was worth $1.5 billion in 2017. According to analyst firm SuperData Research, half of that can be attributed to investments from high-profile sports organizations and brands, highlighting a growing confidence in eSports’ ability to break into the mainstream. SuperData predicts that the strong growth will continue, citing the “Overwatch” League and “PUBG” as the primary movers. (PC Gamer)
U.S. video game makers may trounce sales estimates again. In five years, Activision Blizzard, EA, and Take-Two Interactive Software have mushroomed in total market value from $14 billion in 2012 to $100 billion on Friday. In that time, Reuters data shows they have exceeded their initial annual revenue expectations 87% of the time, and sector analysts think a strong state of releases will see them do so again in 2018. (Reuters)
Disney is acquiring Fox’s film and TV divisions for $52.4 billion. Disney will take over the Nat Geo network, Star TV, Fox’s movie and TV studios, its regional sports broadcasting divisions, and its stakes in Sky and Hulu. It’ll gain a majority stake in Hulu through the deal, too. Fox News and its national sports channels will be spun off into a new company. The move will bulk up Disney’s content library in advance of the planned launch of the studio’s streaming service in 2019. (TechCrunch)
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